*Use your premium Teachley account login to unlock the app and personalize the gameplay for each child in your class.*
Teachley: Fractions Boost EDU is the school version of an exciting 3D racing game that helps 3rd-5th grade students gain conceptual understanding of fractions and represent them on a number line. Students race through a futuristic game world, driving through number line checkpoints and fraction tunnels. This engaging game, designed by teachers, covers all of 3rd grade fractions standards, including comparison and equivalence.
Mini-lessons and powerful scaffolds deepen students’ knowledge of fractions. Teachley: Fractions Boost features built-in assessments and pop-up quizzes that make it easy to see student growth over time. Teachers can create levels aligned with their lesson plans and send them to their class. Students can build their own race tracks to challenge their classmates, adding hours of fun fractions practice. To increase motivation, students earn coins to customize their ships.
This app will transform the way students learn and conceptualize fractions!
Aligned with all 3rd grade Common Core fractions standards and other state standards, including:
Common Core - 3.NF.A.1, 3.NF.A.2a, 3.NF.A.3b, 3.NF.A.3c, and
CCSS.MATH.CONTENT.3.NF.A.2b Represent a fraction a/b on a number line diagram by marking off a lengths 1/b from 0. Recognize that the resulting interval has size a/b and that its endpoint locates the number a/b on the number line.
CCSS.MATH.CONTENT.3.NF.A.3d Compare two fractions with the same numerator or the same denominator by reasoning about their size.
CCSS.MATH.CONTENT.3.NF.A.3a Understand two fractions as equivalent (equal) if they are the same size, or the same point on a number line.
TEKS - 2.3.A-B, 3.3.A-C, 3.3F-H
About Teachley:
Teachley, LLC is an award-winning edtech company founded by expert teachers with PhDs in cognitive science and funded by the U.S. Department of Education and National Science Foundation. Teachley is transforming teaching and learning by using app data to help schools and districts drive instruction and target interventions. Based on cognitive science research, Teachley’s apps focus on teaching important strategies shown to improve learning within fun and engaging games. www.teachley.com
*This app was made possible with funding provided by the National Science Foundation.